Showing posts with label Cute DS. Show all posts
Showing posts with label Cute DS. Show all posts

Friday, September 26, 2008

Large Friendship Pendant in Island of Happiness

In Harvest Moon DS and Cute DS, the Friendship Pendants would act on a random selection of individuals to boost heart levels a little. If you equipped the Large Friendship Pendant before you leapt into bed at night, it would raise the affection/friendship levels of a random selection of individuals by 2 points. It did NOT raise every individual's levels but if you repeated this ritual nightly, it probably would select every individual at some point in time, thereby helping your character to achieve or remain at maximum popularity with the entire Valley.

In Island of Happiness, the Friendship Pendants appear to operate in a similar fashion. The Large Friendship Pendant appears to raise the heart levels of a random selection of individuals by a couple of points nightly. Even when I have ignored an individual, his/her heart levels rose gradually provided I equipped the Large Friendship Pendant nightly.

Another variable here is Festival Attendance. I never miss a Festival and that is a way to gain points with individuals. The combination of regular Festival attendance and equipping the Large Friendship Pendant is an effective one.

The only reason I am writing this post, however, is to state that the Friendship Pendants do not appear to affect the friendship levels of any of the Subsidiary Characters at all. It is only through regular conversation and the giving of preferred items as gifts that I have been able to raise the heart levels of any Subsidiary Character.

I would be interested in confirmation of this from other players, but in four years on the Island, equipping the Friendship Pendants RELIGIOUSLY, the Subsidiary Characters with whom I have interacted little remain at low heart levels.

Note that, until a Main Character has reached Yellow Heart level or higher, that character WILL leave the Island if you fail to perform the requisite actions that keep him/her on the Island regularly.

Tuesday, March 25, 2008

Trent's very endearing 4th Heart Event







Were I not devoted utterly to Skye, it would be easy to be seduced both by the 4th Heart Events both of Kai and of Trent in Cute.

The Doctor from Mineral Town actually conforms to a rather stereotypical Asian romantic characterisation of doctors as very serious, idealistic individuals who haven't the time to become socially adept, choosing instead to embrace a passionate devotion to humanity. There was a time in Western civilisation when doctors were depicted in much the same fashion but no longer. In any case, Trent's interactions with your character tend to focus on your character's health habits and diet until the final Heart Event.

At this point in the courtship, Trent has become so attracted to your character that he no longer is able to focus on his duty. He no longer even can take refuge in his usual health-related dialogue but is tongue-tied and blushes in your presence.

To make matters worse for the poor man, Elli and Hardy tease him gently about his condition. It is quite a charming event and as both Elli and Hardy intimate, only your character has the power to 'cure' what ails him.

If you do not acknowledge his state, he will be utterly crushed.

It is interesting to compare Elli's character in Cute with her depiction in Harvest Moon Boy & Girl and to note the differences in her attitude. Although she obviously bears the same love for her Doctor in both games, in Cute she graciously steps aside when she realises that the Doctor is interested in your character. In Harvest Moon Boy & Girl, on the other hand, she never loses an opportunity to stake her claim on his heart!