Showing posts with label Witch's Wish. Show all posts
Showing posts with label Witch's Wish. Show all posts

Friday, May 7, 2010

Review of Witch's Witch



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Natsume gave me a opportunity to explore the upcoming DS game, 'Witch's Witch', some time ago but I only now have been given official permission to post about it. 'Witch's Wish' is due to be released on 25 May 2010 but can be pre-ordered at Amazon now for $19.99. I have added a link to this post that will take you directly to Amazon if you wish to reserve your copy.

'Witch's Wish' is a delightful little game that should appeal to any one who enjoyed 'Princess Debut'. Your Character is Vicky, an aspiring witch who must solve a mystery and make some critical decisions as to the future of her community in the course of her story. 'Witch's Wish' is not centred on romance as much as 'Princess Debut' but in its own way, shares some of the essential elements of that game and does have its own romantic elements where some of Vicky's friends are concerned.

First of all, there is the Touchscreen action, which is extremely clever, in that you have the opportunity to use Elemental Runes in the true sense of the word (signifying magical sigils) in order to cast spells. Somehow, you have a real sense of casting magic by doing this. A certain amount of accuracy is required to cast the Spells properly. As you gain experience by completing Chapters, you gain more potent elemental spells. Knowing which elemental spell to use at any given time can be critical to your success.

Exploring the Map to speak to the right people at the right time is the key to success in any given Chapter. If you do not receive the information you need from specific Characters, you will not be able to move forward. You can unlock new songs and pictures when you smash objects by casting the proper Spell. As there are three levels of Elemental Spells and you have the power to use them only in specific Chapters, the game very much hinges on knowing WHEN to perform a specific action or visit a specific area.

There is a wonderful arena named 'Witch One' where you can engage in magical duels with other aspiring Witches. Winning matches against the highest three opponents will allow you to gain new Badges and Fruits, the items that unlock new songs and pictures. Again, as you will possess the most powerful Spells only in specific Chapters of the game, it is important to know when to enter a match in the Witch One arena, which is not always accessible to your Character.

Although 'Witch's Wish' is suitable to players of all ages, including children, like so many of the games Natsume produces, it does deal with some very profound philosophical and social issues. This issues are discussed both with passion and with humour. Again, as is characteristic of Natsume games, even minor characters are developed in some detail and there is a wealth of dialogue to explore.

Social issues are evident from the very start in a world where rich and poor are divided by a wall and the shadow of the wall prevents sunlight from reaching Lower Town. Furthermore, only the rich have the means to attend magic schools, which are prohibitively expensive and thus magic has become the prerogative of the rich. Finally, the Wall was created by a 'legendary Witch', who long ago sealed away all the magic of the townspeople in order to prevent conflict between them.

Vicky, a young girl from Lower Town, aspires to become a Witch. Her motives, even at the very outset are pure. She wishes to be able to use magic to 'help others'. She passionately believes that:

'Magic is every one’s hopes and dreams! It’s wrong to seal something so important!'

Against this is the argument that:

'If every one wants to make their dreams come true, they’ll fight. Isn’t that right? Every one has different dreams... There’s no such thing as a world where every one’s dreams come true... Unfulfilled dreams either turn into something ugly and keep accumulating, or break out as conflicts.'

These are profound issues and one easily can perceive 'magic' as the power of technology. The residents of Lower Town who are manual labours desire magic in order to be able to use it to perform their tasks. The rich residents of the Upper Town are opposed to this, wishing to keep all magic power and knowledge to themselves.

There are more fundamental social and philosophical issues at stake concerning government and the right to control others as well as the limits to power and who should have the right to choose how much freedom is allowed to the masses.


Thursday, February 18, 2010

Some Other New Natsume Games...


There is a new Harvest Moon game available as Wiiware entitled: Harvest Moon, My Little Shop.

Harvest Moon My Little Shop

Its official description: My Little Shop offers a fun new twist on Harvest Moon--you'll make zany fruit juices, towering ice cream cones, and extravagantly decorated eggs in a series of fast-paced activities that use the Wii Remote to its fullest potential.

More from Natsume: 'In Harvest Moon: My Little Shop, you've just taken over your grandparents' farm and shop in Clover Town. You'll raise crops and animals, then use what you farm at your shop! Keep your customers happy by making wild fruit juices, towering ice cream cones, and extravagantly decorated eggs in a series of fun
and fast-paced activities that use the Wii Remote to its fullest potential. Chop vegetables in midair, shake your Wii Remote to match your cow's moves, roll eggs through tilting mazes, and more! Use your hardearned money to buy new crops and animals, and expand and decorate your shop. Along the way, you'll meet and befriend lots of new and interesting characters, as well as more than a few familiar faces from the Harvest Moon series!

I have not played it yet, but it sounds interesting and fun, if a bit physically demanding for me personally.

What may tip the scales in its favour for me personally is the fact that Skye, one of my favourite bachelors, can be unlocked in 'My Little Shop'. Beloved Characters from previous Harvest Moon games can appear in My Little Shop as Customers. They include Adam, Amanda, Andy, Ann, Celia, Choco, Cliff, Ellen, Elli, Elliot, the Gourmet, Grey, the Harvest Goddess, Jamie from Magical Melody, Kai, Karen, Lanna, Leia (the Mermaid), Mary, Maya, Mirabelle, Nami, Owen, Popuri, Saibara, Skye, Takakura, Thomas, Trent, Vaughn and the Witch Princess.

The game fundamentally is based on Harvest Moon but appears to include some elements of My Sims in terms of decorating. The graphics appear to be charming.

An upcoming game that is not quite Harvest Moon, but may be of interest to Harvest Moon fans is 'Witch's Wish'.

No, it is not a game about the Witch Princess specifically, but the Character reminds me of her.

On 3 February, Natsume announced that 'Witch’s Wish' will be released for the Nintendo DS™ this spring.

According to the official Natsume release:

'Witch’s Wish is an adventure game that tells the tale of Vicky, a young witch in training.

'Witch’s Wish is an exciting adventure for gamers of all ages,' said Hiro Maekawa, President and CEO of Natsume. 'It's got a great story packed with colourful characters, creative puzzles, and thrilling magic duels!'

Vicky wants more than anything to be a witch, but in her town, only rich girls can go to witch school. Her dream seems hopeless until she meets a mysterious girl who shows her how to unlock her remarkable magical powers. Vicky will use her magic to solve puzzles, help out her friends and neighbours, and uncover the mystery of the dark force which threatens to tear the town apart. Will her magic be enough to unite and save her troubled town?'

END OF QUOTE

As romance is not mentioned, it may not be a part of the game, unlike Princess Debut. I am going to find out more about this game, to see if it would be a possible Guide project.

Not that I need any MORE projects in the near future. I have not completed my Animal Parade Guides or my Sunshine Islands Guides to my satisfaction. I shall be covering Harvest Moon Hero of Leaf Valley for the PSP, Wind Bazaar DS, Twin Villages and Rune Factory 3 DS and those will be my primary projects when they are released. There was a time when I cast my net wider and covered The Sims, Animal Crossing, Lost in Blue and Valkyrie Profile series of games. So many new Rune Factory and Harvest Moon games are released regularly now that I never have time to explore them as well as I would wish, and certainly have no time to cover any other series...