Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

Wednesday, November 12, 2008

Updated Animal Crossing Wild World Guide


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Due to pressure from a number of players, and long overdue at that, I finally updated my Animal Crossing Wild World Comprehensive Guide this morning. In fact, I am a little ashamed of myself for not having done so sooner. I never envisioned that I would have created so many guides for so many different games, nor did I imagine the amount of labour that would be entailed not only to write them initially but to update them as required.

In any case, although this prevented me from making any further progress on Rune Factory 2 it nonetheless was a worthy task. I added two new sections to the guide.

One is a section about gardening that gives information both about Trees and Flowers, and includes information about hybrids and how to create them. I actually had thought the information about hybrids had been included in my Guide long ago as it was in my game journals but a player assured me that was not the case. It therefore was important to rectify that omission. For players who wondered why there were no lights in the Trees during Festivals or acorns to be found during the Acorn Festival, I explained the need to keep Trees other than Fruit Trees growing in your Village.

The other section actually contains information sent to me by another player and includes some tips about fish shadows and insect-hunting. As the information corresponded with my own experience of the game, I included it in the guide, duly crediting the player who kindly compiled it for me. I seldom use information provided by other players in my guides, simply because I always have tried to base my guides on my own games. In this case, though, I made an exception because I knew it to be accurate and because the player had made an effort.

In a few days, I will begin to work on a guide for the new Wii version of Animal Crossing. It will be quite a challenge to do justice to THAT game while still working on Rune Factory 2 but both games deserve considerable attention and Animal Crossing, like Harvest Moon, is an old favourite of mine. I could not refuse the opportunity to play the new Wii version of the game, could I?

When I first began to play Rune Factory 2, the Requests made by individuals reminded me somewhat of the requests made by my Animal Neighbours in Wild World, although the characters in RF2 tend to be a little more logical in their needs. Even so, it made me rather nostalgic about my own Animal village, now choked with weeds I expect...

The updated version of the Comprehensive Guide for Wild World should be uploaded to IGN later this afternoon. As always, you can find the link on the right side of this page.

Friday, May 2, 2008

Magical Melody for the Gamecube and the Wii

As more than one player has asked about this, I thought I had best write about it here.

In many respects, Magical Melody for the Gamecube and the Wii should be very similar and my guides for the original Gamecube version should be applicable in most situations but there is one very big difference between the two versions: you cannot play the game as a girl if you have the Wii version. If you wish to play as a girl, you need to purchase the original Gamecube version. Remember that Gamecube games can be played on the Wii, but you will need the 'classic controller'.

Thursday, February 21, 2008

The Original Harvest Moon, now on the Wii





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One of the true tests of the intrinsic value of a game, in my view, is when it does not depend on technological advances or special effects. The original Harvest Moon with copyright from 1997 has been released again for the Wii. It can be downloaded to any Wii if you have 800 points at the Nintendo Shop. Going from Harvest Moon Cute DS back to an archaic form of Harvest Moon is a fascinating journey through time. Obviously, Cute is far more sophisticated and far more detailed gameplay is possible, but there is an essential charm to any Harvest Moon game that can be found in the original as well as the newest releases.

Players who knew and loved the game from its inception may have sentimental reasons to play the original again, but even new players will find it entertaining and embrace it with enthusiasm.

Furthermore, the basic philosophy and 'rules' of Harvest Moon are unchanging. Whether the game includes a diary for girls or bachelors or a Love Bangle, the basis for increasing affection and friendship remains constant. The philosophy of determination and hard work is the same from game to game.

Exploring the landscape of the old Harvest Moon game, I found elements of 'A Wonderful Life', 'Magical Melody', 'Harvest Moon DS' and even 'Rune Factory'. Those who do not consider 'Rune Factory' to be a classical Harvest Moon game are mistaken. Its roots can be found in the earliest Harvest Moon games to some extent.

Graphics may be more sophisticated and gameplay may be more complex in newer Harvest Moon games, but if I had allowed myself to do so, I easily could have been swept away into the original 'Harvest Moon'... Unfortunately, there are only so many hours in a day and I am not finished with my life in Cute!

Still, I would recommend 'Harvest Moon' as a download for any one who owns a Wii. It is a game with a value that never will diminish. I expect to pass many happy hours with it when time permits.