Wood or Lumber is one of the most important items in any Harvest Moon or Rune Factory game, as it is required for the many construction and upgrade projects that will contribute to your Character's success. You need Lumber for Animal Barns, house upgrades and in some games, for Maker Sheds and other buildings. Without an upgrade or sometimes two to your House, you often will be unable to marry.
In many Harvest Moon games, you can purchase Wood/Lumber from a local merchant as well as chopping branches and stumps to create it. The price may be high, but as long as the option exists, you always can sacrifice luxuries and other purchase options in order to buy the Lumber you need for the project dearest to your heart.
In Rune Factory, however, you cannot purchase Wood/Lumber from any one. With your original Axe, you will not be able to chop Stumps for Lumber either. This limits you to the branches that appear on your Field and untilled Fields in every Cave/Dungeon.
A question that many players ask, therefore, is how to obtain MORE lumber for the upgrades they desperately need. There are two solutions.
The first is by using your Fishing Rod. Branches are one of the items that you will 'catch' when Fishing in most Harvest Moon/Rune Factory games. In most games, however, they are little more than a nuisance. In Rune Factory, on the other hand, they are more than worth their weight in gold. Any 'branch' you obtain with a Fishing Rod can be thrown down onto your Field and chopped into Wood/Lumber. Fishing therefore can be a better source of Lumber than you may have imagined...
Note that branches are more plentiful in some locations than others. A location that is poor in terms of catching fish will be a treasure trove for Branches (and other rubbish items!)
The second method of obtaining Wood/Lumber is through trade. This is extremely tedious and requires another DS, but Wood/Lumber can be traded. Unfortunately, you cannot trade 'stacks' of any item in Rune Factory. You must place a single piece of Wood/Lumber in every slot and then make the trade. The recipient must have an empty slot in his/her rucksack for EACH. Items received in trade do not stack upon arrival. Unless you have an empty slot for each item, the trade will fail completely.
Incidentally, there is quite a big difference between the original Rune Factory and Rune Factory 2 in terms of Lumber/Wood and the difference probably stems from the difficulty players experienced in the original. In Rune Factory 2, many of the rewards for completing Requests on the Bulletin Board include 100 Wood/Lumber. This means that, if you steadily increase Friendship levels with all Characters and perform all Requests, you never should be at a loss for the lumber needed for every building projest or upgrade. In the original Rune Factory, you do not have an opportunity to obtain gifts of 100 Wood/Lumber from the residents of Kardia in any comparable fashion.
The original Rune Factory spans only a single generation and there is no reason why you should be in a hurry to complete the game. As long as you can obtain 100 Wood for the first Monster Barn, you will be in good shape to begin exploring Dungeons and increasing your levels so that you can unlock new dungeons. As Rune Factory 2 spans two generations, the initial gifts of 100 Wood/Lumber from other characters probably were intended to motivate players who might otherwise have been discouraged by difficulties achieving initial goals in the 1st Generation.
Moving forward too quickly in any Harvest Moon/Rune Factory game carries its own disadvantages. One could argue that your character needs Lumber quickly for the house expansion in the original Rune Factory, but the Small Kitchen actually is sufficient at the beginning of the first year. In Rune Factory, having a Recipe and the proper utensils to make a Dish is not sufficient to guarantee success. You must practice simple Recipes again and again in order to increase your cooking skills to the point where you will succeed at more difficult or complex Recipes.
In all three Rune Factory games that I have covered, players often ask me how to defeat a specific Boss, after having been defeated again and again when they have attempted battle. Usually, the real reason for the defeat is because their Experience Levels are too low. I may err on the side of caution, but when I go into battle, I usually have more than sufficient experience and skill to defeat my opponent. I always look for a Wolf for Transport in any Rune Factory game, but in Rune Factory Frontier, you will not be able to tame a Monster until your Skill Levels are within the required Levels for that specific Monster type. This means, effectively, that you must raise your levels a little before you venture onto the Whale's Fin to tame your first Silver Wolf. Everything in its own time...
Showing posts with label Lumber. Show all posts
Showing posts with label Lumber. Show all posts
Wednesday, October 28, 2009
Saturday, March 15, 2008
Power or Wealth? It depends on your Gender
I feel a bit schizophrenic at the moment, playing the Boy and the Girl version of Harvest Moon Boy & Girl simultaneously. Although both versions share the same foundation fundamentally, there are some differences that are significant and others that are minor. Chief among significant differences is the fact that marriage in the Girl version ends the game. In the Boy version, you go on to create a family for yourself. For those who assume that the creators of the game are prejudiced against women, that assumption is quite false. There are many Harvest Moon games where a female character can marry and raise a family: 'Another Wonderful Life', 'More Friends of Mineral Town', 'Magic Melody' and 'Harvest Moon Cute DS' are among them.
I personally think that the reason why the option is not available in the Girl version is that it is based on an old Japanese game that never was produced in English. Perhaps it was created rather hastily or almost as an afterthought to please players who wished to play 'Back to Nature' as a girl... I wish that one could marry and have a child as a girl in Harvest Moon Boy & Girl, but there is no profit to be made in belabouring the point. If you wish to have a family, play as a boy... I always court all the eligible girls and all the bachelors in every game in any case, so seldom save the results after marriage. So far, as a boy in HM Boy & Girl, I have married Ann and Mary without saving the results of either marriage. In fact, I went through half a year of married life with Mary simply in order to experience events that cannot be triggered before the second year, including a two-part Rival Heart Event for each girl.
Courtship and Marriage appears to be one of the primary concerns of players of both genders. As I have completed all the Heart Events for the eligible girls in the Boy version and my Courtship guide now can take a male player to a successful marriage, I decided I had to return to the Girl version of the game to do the same with respect to all the eligible bachelors.
As I initially began to play this game as a girl but switched to the Boy version as early as 11 Spring in my first year, I was appalled by the state of my girl's game when I returned to it. I have become so much more adept at the game after playing a year and a half as a boy...
I therefore simply began a new game, overwriting the rather feeble first attempts to play as a girl. Having amassed a number of Power Berries withiin the first week as a boy, I thought I would do the same in the girl version.
Imagine my surprise when, after throwing five crop offerings into the Goddess Spring, the Harvest Goddess gave me a piece of lumber! In the Boy version of the game, she gives a Red Power Berry after five crop offerings, a chance to share the Spa with the girl with the highest heart level after 10 and finally, after a total of 20 offerings, a piece of lumber that Gotz will pay a very generous price to obtain.
In the girl version, the gift of the Lumber is first and in fact, Gotz pays 3000G for it rather than 1000G. Apparently, the makers of this game felt that Power was more important for a Boy and wealth was more vital to a Girl!
I now will have to discover if I receive the Power Berry after I have tossed another five crops into the Spring or if I am offered the chance to share a bath with the bachelor with highest heart level... As it is only 8 Spring, I do not have that many crops ready for harvest at present. I shipped the first lot and will have to wait until tomorrow for more to ripen.
Well, I have experienced the events now. It cost me a total of TWENTY crops to obtain the Red Power Berry and there is no Spa event in the Girl version. When you have tossed a total of 10 crop offerings in the Spring, the Goddess WILL ask you if you have a Sweetheart. If you admit that you do, she will send the bachelor with the highest heart level to you... In my case, rather to my annoyance, it presently is the Doctor, so he came to me and threw me a Moondrop! Not even a Toyflower, but a Moondrop, the most common flower in Spring. Never mind. A part of me did not wish to save the result, but I'll keep a separate file at a point prior to this so I can experience the event with all the other bachelors. It is not THAT important, although it sent him to Blue Heart level instantly. I still need to raise his heart further in order to experience the Wednesday Lake event though, apparently.
To return to the main issue, however, the Power Berry in the Girl version is given only after 20 crop offerings, making it far more difficult in the beginning of the first Spring than it is in the Boy game. I got it, of course, but at what a price!
I have to say that there are other minor differences between the two games that can be very cruel. My first experience of the Spring Goddess Festival was utterly humiliating. Even though the scene in which Gotz gives you a gorgeous traditional gown to wear is very poignant, as it is an heirloom that should have belonged to his deceased daughter, the actual Festival is horrible in the first year. Despite the fact that I had plied the bachelors with gifts since the start of the game, no heart level was sufficiently high to allow me to gain an escort to the Festival... When I arrived there, Mary was with Grey, Elli was with the Doctor and Cliff and Ann were together... Rick remained with his sister, thus leaving Karen to her own devices, but... various individuals were determined to remind me of the fact that I had NO ONE.
Grey spoke besottedly of Mary and how 'cute' she was in pink. Anna made a comment to the effect that Grey and Mary reminded her of herself and her own husband when they were young...Elli crowed about the Doctor being HER date... and so on and so forth, ad nauseum. It reminded me of the worst nightmares one had as a young girl, with respect to school dances and the fear that one would not have an acceptable escort...
In all honesty though, we had a very clever tradition of throwing an annual Twelfth Night party and inviting ONLY boys so that my sister and I would have a choice of six dance partners. All the boys we invited were our best friends so it inevitably was a great success. I suppose the Spring Goddess Festival in Harvest Moon will teach me humility, at least in the first year. It is interesting that my gaming practice of bringing all eligible girls or bachelors to deepest red heart level before I allow them to marry my rivals is not unlike my actual experience.
Well, back to the arduous task of building a farm... Ironically, I have forced myself to put down the Boy version of the game temporarily when it actually had become FUN... I had all the farm, house and tool upgrades as well as the Hothouse. All the girls were there for the taking and I received gifts from each and every one of them at the Winter Thanksgiving... Now I am taken back to a point when I am struggling with life, having only the medium rucksack, basic tools and a very meagre amount of money. I actually COUNT the bags of coins I scoop up in the Mine each day at 10G each. This gave me another realisation actually. When you do not have the Basket, a trip to the Spring Mine is important for the number of 10G bags of coins you can collect... after all, Copper Ore only ships for 15G. With only a few slots in your rucksack, collecting bags of coin probably is as profitable as anything else, unless you are willing to toss out all ore apart from Mystrile.
I personally think that the reason why the option is not available in the Girl version is that it is based on an old Japanese game that never was produced in English. Perhaps it was created rather hastily or almost as an afterthought to please players who wished to play 'Back to Nature' as a girl... I wish that one could marry and have a child as a girl in Harvest Moon Boy & Girl, but there is no profit to be made in belabouring the point. If you wish to have a family, play as a boy... I always court all the eligible girls and all the bachelors in every game in any case, so seldom save the results after marriage. So far, as a boy in HM Boy & Girl, I have married Ann and Mary without saving the results of either marriage. In fact, I went through half a year of married life with Mary simply in order to experience events that cannot be triggered before the second year, including a two-part Rival Heart Event for each girl.
Courtship and Marriage appears to be one of the primary concerns of players of both genders. As I have completed all the Heart Events for the eligible girls in the Boy version and my Courtship guide now can take a male player to a successful marriage, I decided I had to return to the Girl version of the game to do the same with respect to all the eligible bachelors.
As I initially began to play this game as a girl but switched to the Boy version as early as 11 Spring in my first year, I was appalled by the state of my girl's game when I returned to it. I have become so much more adept at the game after playing a year and a half as a boy...
I therefore simply began a new game, overwriting the rather feeble first attempts to play as a girl. Having amassed a number of Power Berries withiin the first week as a boy, I thought I would do the same in the girl version.
Imagine my surprise when, after throwing five crop offerings into the Goddess Spring, the Harvest Goddess gave me a piece of lumber! In the Boy version of the game, she gives a Red Power Berry after five crop offerings, a chance to share the Spa with the girl with the highest heart level after 10 and finally, after a total of 20 offerings, a piece of lumber that Gotz will pay a very generous price to obtain.
In the girl version, the gift of the Lumber is first and in fact, Gotz pays 3000G for it rather than 1000G. Apparently, the makers of this game felt that Power was more important for a Boy and wealth was more vital to a Girl!
I now will have to discover if I receive the Power Berry after I have tossed another five crops into the Spring or if I am offered the chance to share a bath with the bachelor with highest heart level... As it is only 8 Spring, I do not have that many crops ready for harvest at present. I shipped the first lot and will have to wait until tomorrow for more to ripen.
Well, I have experienced the events now. It cost me a total of TWENTY crops to obtain the Red Power Berry and there is no Spa event in the Girl version. When you have tossed a total of 10 crop offerings in the Spring, the Goddess WILL ask you if you have a Sweetheart. If you admit that you do, she will send the bachelor with the highest heart level to you... In my case, rather to my annoyance, it presently is the Doctor, so he came to me and threw me a Moondrop! Not even a Toyflower, but a Moondrop, the most common flower in Spring. Never mind. A part of me did not wish to save the result, but I'll keep a separate file at a point prior to this so I can experience the event with all the other bachelors. It is not THAT important, although it sent him to Blue Heart level instantly. I still need to raise his heart further in order to experience the Wednesday Lake event though, apparently.
To return to the main issue, however, the Power Berry in the Girl version is given only after 20 crop offerings, making it far more difficult in the beginning of the first Spring than it is in the Boy game. I got it, of course, but at what a price!
I have to say that there are other minor differences between the two games that can be very cruel. My first experience of the Spring Goddess Festival was utterly humiliating. Even though the scene in which Gotz gives you a gorgeous traditional gown to wear is very poignant, as it is an heirloom that should have belonged to his deceased daughter, the actual Festival is horrible in the first year. Despite the fact that I had plied the bachelors with gifts since the start of the game, no heart level was sufficiently high to allow me to gain an escort to the Festival... When I arrived there, Mary was with Grey, Elli was with the Doctor and Cliff and Ann were together... Rick remained with his sister, thus leaving Karen to her own devices, but... various individuals were determined to remind me of the fact that I had NO ONE.
Grey spoke besottedly of Mary and how 'cute' she was in pink. Anna made a comment to the effect that Grey and Mary reminded her of herself and her own husband when they were young...Elli crowed about the Doctor being HER date... and so on and so forth, ad nauseum. It reminded me of the worst nightmares one had as a young girl, with respect to school dances and the fear that one would not have an acceptable escort...
In all honesty though, we had a very clever tradition of throwing an annual Twelfth Night party and inviting ONLY boys so that my sister and I would have a choice of six dance partners. All the boys we invited were our best friends so it inevitably was a great success. I suppose the Spring Goddess Festival in Harvest Moon will teach me humility, at least in the first year. It is interesting that my gaming practice of bringing all eligible girls or bachelors to deepest red heart level before I allow them to marry my rivals is not unlike my actual experience.
Well, back to the arduous task of building a farm... Ironically, I have forced myself to put down the Boy version of the game temporarily when it actually had become FUN... I had all the farm, house and tool upgrades as well as the Hothouse. All the girls were there for the taking and I received gifts from each and every one of them at the Winter Thanksgiving... Now I am taken back to a point when I am struggling with life, having only the medium rucksack, basic tools and a very meagre amount of money. I actually COUNT the bags of coins I scoop up in the Mine each day at 10G each. This gave me another realisation actually. When you do not have the Basket, a trip to the Spring Mine is important for the number of 10G bags of coins you can collect... after all, Copper Ore only ships for 15G. With only a few slots in your rucksack, collecting bags of coin probably is as profitable as anything else, unless you are willing to toss out all ore apart from Mystrile.
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