Showing posts with label Cecilia. Show all posts
Showing posts with label Cecilia. Show all posts

Sunday, November 23, 2008

Cecila and the Round Stone: Marriage Proposal

In my preliminary game, I now have experienced the Proposal and marriage Events for all the Eligible Girls in the 1st Generation.

Here is Cecilia's Request Event at 10 hearts. As the actual marriage proposal option will occur in the course of the Request Event both for Cecilia and for Alicia, there is a final Request Event for each that will not appear until the girl has attained maximum 10 heart Level.



I have included all possible responses and results for Cecilia. If she walks away without having had a marriage proposal from you, the Request will reappear on the Bulletin Board immediately. You will be forced to go through the entire Request Event again if you wish to propose to her. The only other way to propose to her is if you interrupt her wedding to Jake.

Cecilia's Proposal Event is unique in this respect. The reason for this is because she wants her future spouse to propose to her in a 'monster-infested' area. You therefore must meet her once again on the Bridge if you decide to marry her after making either of the 'negative' responses previously in the Event.

When at last I believed I had dealt with all the Eligible Girls sufficiently for the Courtsihp and Marriage Guide, a visitor to this site in fact suggested that I actually stay married to each girl for 10 days after the wedding in order to experience (and document) all the dialogues for each of the girls after marriage.

I still have to cover the 2nd Generation AND the new Animal Crossing game... I am tempted, however, as I do have all the special Proposal Items and it would not require much more than sufficient patience to deal with all the well wishers at the Weddings again. I probably will do it. Would any one describe me as obsessive perhaps?

Thursday, November 20, 2008

Ceci's Request for the Round Stone

Players of the original Rune Factory will recall the 'Round Stone' Quest. There are echoes of the original game when, at 9 Hearts, Cecilia makes a request for the Round Stone. In this game, you will find it on the ground, openly displayed, at the end of the long bridge in the Messhina Valley. When you take it to her, she will return it to you for safekeeping... until later. I wonder why?!

Wednesday, November 12, 2008

Jake's Proposal and Cecilia's Request at 7 Hearts

Cecilia's Request at 7 Hearts represented one of the more complex situations in terms of Romance so far. She asks to meet your character at the entrance to Trieste Forest. When you arrive, she announces that Jake has proposed marriage!

You now are confronted with three choices. Which should you choose? What are the results of each? Here is the Event:



The outcome may be surprising to some.

Here is the dialogue in full:

I took Cecilia’s Request next.
She stood at the entrance to Trieste Forest.
Ceci: I’ve been waiting for you, Freyr.
Me: So what did you want to talk about?
Ceci: Jake… Jake has asked for my hand in marriage.
Me: What?! Seriously?

My Choices now:

What’s there to think about?
Don’t do it!
Marry me instead!

If I choose:
What’s there to think about?
She would say:

Ceci: How… How could you say something like that, Freyr?! Knowing how I feel!
Me: Cecilia…
Cecilia: I know you know how I feel about you, Freyr…
Me: About… me?
Ceci: I’ll be waiting for you, Freyr. For the day when you see me the way I see you.

If I choose:
Don’t do it!

Ceci: So does that mean you’ll marry me, Freyr?
Me: Umm, well, I… I’m not entirely su…
Ceci: I’m so happy! I’ll be waiting, Freyr. Waiting for the day when we start our new lives together.


If I choose:
Marry me instead.

Ceci: Really?!
Me: Umm, well, some day soon… I want to propose to you the right way, though.
Ceci: I’m so happy! I’ll be waiting, Freyr. Waiting for the day you propose to me.

***********************************

As you can see, Cecilia's determination to control the outcome outweighs any considerations that you may deem vital, including the feelings of your friend Jake!
You will have other chances in the future, however, to choose whether or not you wish to marry Cecilia yourself or stand aside in favour of your Rival.

Wednesday, November 5, 2008

Interesting Choices in Cecilia's Request at 6 Hearts



It is at 6 Hearts in Rune Factory 2 that a girl apparently begins to like you in a romantic sense. When a girl reaches 6 Hearts, she will appear on Alicia's romantic 'radar'.

At 6 Hearts, you will have the opportunity to expeirence an interesting request event with Cecilia. She will ask you to meet her in the Dining Hall of the De Sainte-Coquille Manor. Unlike some other requests of this nature that require you to wait until the next day to complete the request, you can simply leave the Manor and return immediately to find Ceci in the kitchen area of the Dining Hall behind the great staircase.

Here is the text of the Event with your three choices of response:

Ceci: Thanks for coming, Freyr.
Me: No problem. So what did you want to see me about?
Ceci: Umm, I was wondering if you like APPLE PIE?

Your choices now are:
Yeah.
Not really.
I like you, Cecilia.

Without knowing the result of each response, which would you guess to be the BEST option to choose?

Here is the result in each case:

If you choose: Yeah.
Me: Yeah, I love it!
Ceci: Really?! That’s great. I was worried that maybe you didn’t like it, and then what I’d do if you didn’t… Because I baked this for you. Will you accept it?
Me: Hey, an APPLE PIE! It looks delicious.
Ceci: I… I hope you like it…
Me: Well thank you very much. I’m sure I will.
Ceci: I think you will too. I’ll be sure and bake you another sometime! Thanks. I’ll look forward to it.
After: I’d like to make something else for you sometime, Freyr. I think it’d be fun to bake for you every day!


If you choose: I like you, Cecilia.
Me: I like you, Cecilia.
Ceci (with many tears): Umm, wow, well… that isn’t exactly the answer I was expecting to hear…
(Blushing) But that doesn’t mean I’m not happy to hear it… Hey, don’t you hate these awkward moments? Well… thanks, Freyr.
Me; (I was actually kinda joking around, but I can’t really tell her that now, can I?)
After: Actually, I… Freyr, I… I… no, it’s nothing. Thanks for coming all the way over here today.


Finally, if you choose: Not really.
Me: Actually, I’m not a big fan.
Ceci: Oh, I see…
Me: So what did you need me for?
Ceci: Umm, I’m sorry, it’s … it’s nothing. I can take care of it myself.
Me: Oh, okay.

Completing the 6 Heart Event with a girl triggers a new dialogue whenever you see her afterwards. In the new interchange, the girl will ask you a question and you will be required to choose between two possible responses.

In Cecilia's case:

Ceci: Say, have you… have you noticed anything different about me lately?
My choices:
Nothing at all.
You gained a little weight?

If you choose:
Nothing at all.
Ceci: Really? That’s good to hear.

If you tell her she gained weight:
Ceci: Y-you mean you’ve noticed?! Nooo!

As you cannot see the precise number of Love points earned at any point in time, I could not judge by points between the first two choices during the event. It is my opinion that a laconic 'Yeah' is the best response as the reason Cecilia called you to the Dining Hall was precisely in order to give you a piece of Apple Pie. Furthermore, Apple Pie can be shipped for 1510G if you do not wish to eat it, keep it or 'regift it'.

Thursday, October 30, 2008

Heart Events in 1st Generation of Rune Factory 2




In Part I of Rune Factory 2, otherwise known as the '1st Generation Game', your character's primary goal is marriage and procreation. Most 'Events' in this phase of the game occur in the course of a 'Request' made on the Bulletin Board. 'Heart Events' are no exception.

There are a number of events that require you simply to meet a girl at a specific location. In the case of Mana, you need to meet her at the Pier. In the case of Cecilia, you meet at the Crossroads to watch a shooting star event together. Sometimes, it is the reward itself that makes the Request romantic, as when Yue gives your character a 'kiss on the cheek' after you bring her the fish she required from you.

In the 1st Generation game, you become familiar with the characters in the village, their birthdays, their likes and dislikes and obtain all the necessary tools for a successful life.